D3D12 Memory Allocator - AMD GPUOpen
Por um escritor misterioso
Last updated 14 abril 2025

The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and textures.

DirectX®12 - AMD GPUOpen

Raw DirectX 12. DirectX 12 is the latest iteration of…

Tag: productions
GitHub - blueboxd/vulkan_memory_allocator

D3D12 Memory Allocator - AMD GPUOpen

Alex Tardif: Graphics Engineer

NVIDIA and AMD Ready For Next Generation DirectX 12 API - Showcase

Alex Tardif: Graphics Engineer

GPUOpen
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