Cities: Skylines II Devs Miss Performance Targets, but are Launching the Game Anyways
Por um escritor misterioso
Last updated 12 abril 2025

The makers of Cities: Skylines II are warning they didn't hit certain performance benchmarks, but that doesn't meant the game's been delayed.
The makers of Cities: Skylines II are warning they didn't hit certain performance benchmarks, but that doesn't meant the game's been delayed.
The makers of Cities: Skylines II are warning they didn't hit certain performance benchmarks, but that doesn't meant the game's been delayed.

Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway We can not continue supporting developers/publishers that normalize this behavior. : r/gaming

Cities: Skylines 2 plagued by performance issues upon launch : r/ CitiesSkylines

Cities: Skylines II Review in Progress -- Technological Triumph, Performance Pitfall — GAMINGTREND

Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway - IGN

Cities: Skylines (Steam) - Launching the game failed

Cities Skylines 2 - The Broken Stuff & Performance Dramas

Cities: Skylines Sells 250,000 Copies Within The First 24 Hours Of Launch

Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway - IGN

Release now, fix later - Cities Skylines 2 Barely playable on mortal PCs - Page 2 - Tech News - Linus Tech Tips
Platform - Cities Skylines 2 Developers: The performance target is to run at a steady 30FPS, Page 2

Cities: Skylines best expansions and content creator packs
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