How to have 2 sprite mask interactions on 1 object, where hiding of the object is superior? - Questions & Answers - Unity Discussions
Por um escritor misterioso
Last updated 24 setembro 2024
I have a normal blue square object with sprite renderer attached. Sprite renderers Mask interaction for it is set to visible inside mask. I also have other yellow gameobject with spritemask that shows blue object. I have also got a second black gameobject, that should act as a sprite mask (it is normally invisible, I added sprite renderer for showcasing), whenever it is inside the blue square object the blue object should be hidden in a way that hiding of blue object is superior over showing
Unity - Manual: Sprite Masks
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Solved] How to know if Sprite Mask is showing a sprite or not via script - Questions & Answers - Unity Discussions
How to have 2 sprite mask interactions on 1 object, where hiding of the object is superior? - Questions & Answers - Unity Discussions
How to Mask UI and 2D Sprite Objects in Unity
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How to Mask UI and 2D Sprite Objects in Unity
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