MyHouse.wad is not another gimmicky Doom map with ingenious level design – Boris Bezdar
Por um escritor misterioso
Last updated 10 novembro 2024
MyHouse is not another gimmicky Doom map with ingenious level design. It’s an art piece with a strong and effectively delivered message. The message of the importance and complexity of personal exploration, however frightening, dangerous, and challenging it can be. I see it as especially powerful due to its medium of choice—not just a videogame,…
MyHouse.wad is not another gimmicky Doom map with ingenious level design – Boris Bezdar
Guys it's the MyHouse.WAD book : r/Doom
MyHouse.wad - Page 24 - WAD Releases & Development - Doomworld
MAP15: myhouse.wad (3x3: Take Two) - The Doom Wiki at
cohost! - MyHouse.wad is not another gimmicky Doom map with ingenious level design
[Private Wheels] Need for Speed III: Hot Pursuit (1998) – Boris Bezdar
Boris Bezdar (u/OxAndScissors) - Reddit
myHouse.wad is a map created for Doom II purportedly based on the house of a man named Thomas Allord, who died shortly before it was released The map but becomes increasingly absurd
MyHouse.wad is not another gimmicky Doom map with ingenious level design – Boris Bezdar
MyHouse.wad - Page 2 - WAD Releases & Development - Doomworld
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