Elden Ring Gets Long-Promised Ray Tracing Support on PC, PS5, Xbox Series S/X: Details
Por um escritor misterioso
Last updated 01 fevereiro 2025
Elden Ring has received its long-promised ray tracing update, courtesy of patch 1.09. The update is now live on PC, PS5, and Xbox Series S/X, with modder Lance McDonald confirming that the graphics options are limited to ray-traced ambient occlusion and ray-traced shadows. There are no ray-traced reflections or support for Nvidia or AMD’s upscaling methods to smoothen framerates on demanding settings. Bandai Namco has also released system requirements for a ray-traced gameplay experience, and some balance adjustments to Elden Ring.
What is the difference in graphics between the Xbox Series X and the PS5? - Quora
Elden Ring now features ray tracing on PC, Xbox Series X
Elden Ring Gets Ray Tracing on PlayStation 5, Xbox Series, and PC - IGN Daily Fix
Elden Ring patch 1.09 adds ray tracing for PC, PS5, Xbox Series X - Polygon
Hammering Elden Ring walls becomes a hollow pastime as hit game receives huge patch - News
Elden Ring Patch 1.09 & Ray Tracing Mode PS5 vs Xbox Series X
Nvidia's Ray Reconstruction aims to do for ray tracing what DLSS did for anti-aliasing
Elden Ring's long promised ray tracing support finally arrives, but there's some bad news
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