Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader, and More

Por um escritor misterioso
Last updated 22 março 2025
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Improvements to DirectX 12 have gone live in the latest Windows 10 Insider Preview Build (20H1). Game developers may download the latest shader compiler to test out DirectX Raytracing Tier 1.1, which adds support for extra shaders, adaptive algorithms, and Inline Raytracing. Microsoft says that DXR has already ushered in a “cinematic level of photorealism” […]
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft DirectX 12 Getting New Ray Tracing Features
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
AMD RDNA 2 to support Microsoft DirectX 12 Ultimate
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft DirectX 12 and Graphics Education
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft introduces DirectX Raytracing Tier 1.1 with additional
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX 12 Ultimate To Bring Ray Tracing to the Xbox Series X, PCs
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
EVGA - Articles - DIRECTX 12 ULTIMATE
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
NVIDIA & Microsoft team up to bring DirectX 12 Ultimate to PC and
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft's DirectX 12 Ultimate unifies graphics tech for PC
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
RedGamingTech

© 2014-2025 likytut.eu. All rights reserved.