Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker

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Last updated 23 novembro 2024
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have penned a letter to their community …
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines 2 devs considered release delay to boost performance, but decided it's not a dealbreaker : r/GameFeed
Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
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Cities: Skylines 2 devs considered release delay to boost performance, but  decided it's not a dealbreaker
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state

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