shader - Unity: Hide material in specific area - Stack Overflow
Por um escritor misterioso
Last updated 18 fevereiro 2025
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I am making a 3D application for ios and Android.
Each object in the below image has a different material than others.
I want to make the part of object 3 that intersects with object 2 appears an
![shader - Unity: Hide material in specific area - Stack Overflow](https://mvi.sh/notes/Screenshot%202018-08-08%2001.06.53.png)
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