Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to
Por um escritor misterioso
Last updated 18 fevereiro 2025
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/FaKauZaWQAEvKE4.jpg:large)
Harry Liu @ Forj on X: 1/ This is an overview of seed round participants who have been supporting @yugalabs 's ecosystem development seed round, led by @animocabrands and @a16z. /
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/FWYY3-YWQAAj4ku.png:large)
Harry Liu @ Forj on X: We are starting with Crust Network. These projects are protocols with strong defi focus, each project has 30k+ audience. We are bridging both defi and metaverse
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/F_gjEl1WcAAOdzo.jpg:large)
Harry Liu @ Forj on X: .@Jihoz_Axie's session on @pixels_online + the @Ronin_Network Effect ๐ต๐ญ 82k Filipinos ๐พ 25k of all Pixels players ๐ Network effect and mass adoption of Web3 gaming
Harry Liu @ Forj on X: We are starting with Crust Network. These projects are protocols with strong defi focus, each project has 30k+ audience. We are bridging both defi and metaverse
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/GARgEJ2awAAZIJR.jpg)
Harry Liu @ Forj on X: [BAYC IP Entering Roblox] Roblox currently has 70.2 million daily active users. It's an immersive RPG game, marking the debut of Ape IP on Roblox. We're
Harry Liu @ Forj on X: 3. The game are accessible to the following NFT collections for FREE โ @MutantHounds โ @hibijibi_ โ @OthersideMeta โ @BoredApeYC @cryptopunksnfts @MeebitsNFTs โ @10KTFshop โ @TasteMakerz_XYZ
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://substackcdn.com/image/fetch/w_150,h_150,c_fill,f_auto,q_auto:good,fl_progressive:steep,g_center/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fb37a6617-1a74-4859-a0f3-9a5cdd274438_1670x817.jpeg)
Forj Research, Harry Liu
Harry Liu @ Forj on X: We are starting with Crust Network. These projects are protocols with strong defi focus, each project has 30k+ audience. We are bridging both defi and metaverse
Harry Liu @ Forj on X: [@MocaverseNFT x @Pixels_online Snapshot ๐ฎ] โข 600k+ Hours Played โข 26m+ Energy Spent โข 30k+ Daily Active Users โข 501+ Berry Earned Daily / X
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/FH1ILTaWUAUgEuh.png:large)
Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to 2020 ๐ But. None of them offer true digital ownerships.
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://substackcdn.com/image/fetch/w_1456,c_limit,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F9dc2eefa-dbd7-4939-8b9f-8d8a770a8517_1875x979.jpeg)
Forj Research, Harry Liu
![Harry Liu @ Forj on X: ๐ Roblox: 202 million daily active users worldwide. ๐ Minecraft: 175 million monthly active users worldwide. That is about ~40% year to year growth compared to](https://pbs.twimg.com/media/FmFmVKJXEAQHkGj.png)
Harry Liu @ Forj on X: 12/ The global anime market size was valued at $24.80B in 2021 and is expected to grow at a compound annual growth rate of 9.7% over
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