Doodle Jump for Kinect preserves the original's addictiveness, is a bit harder on the knees - Polygon

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Last updated 16 fevereiro 2025
Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
Doodle Jump for Kinect brings the same rhythmic bouncing and shooting from its mobile predecessor to its upcoming big screen counterpart — although this time players may be feeling it a little more
Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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Doodle Jump for Kinect preserves the original's addictiveness, is a bit  harder on the knees - Polygon
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