How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA, Monogame)

Por um escritor misterioso
Last updated 09 abril 2025
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
This is the first part of my new speed coding serie. I started it as a tutorial but decided to go with speed coding instead. This serie will touch on these s
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
MonoGame Tutorial 016 - Sprite Layers
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
How to create sprite sheets and animations with Monogame
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening - The Cutting Room Floor
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
Special effects in Link's Awakening – ZLADX
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA, Monogame)
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
Link's Awakening Started as an Unofficial Fan Game
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening - The Cutting Room Floor
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
John Linneman from Digital Foundry: This is truly amazing. Playing Link's Awakening at 1:1 pixel scale with 120 fps scrolling - you can zoom the map alllll the way out and the
How to make Zelda: Link's Awakening - Part 1 Component and sprite (C#. XNA,  Monogame)
Zelda: Link's Awakening - Unused/Changed Parts

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