Hide a shadow behind a transparent object - Questions & Answers - Unity Discussions
Por um escritor misterioso
Last updated 18 fevereiro 2025
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Hi, I have a quad object with this shader : Shader "Custom/InvisibleMask" { SubShader { Tags { "Queue" = "Transparent+1" } Pass { Blend Zero One } } } And then I have a regular sphere with a normal shader with a Render Queue of Transparent+2. That way I can hide objects behind the quad. Problem is that the shadow of my sphere is not hidden. How can I hide it as well ? A
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Hide object behind other, transparent object. - Unity Forum
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Chapter 2 An Analysis of the Contents of the Treatise on Divine Unity in: Yaḥyā ibn ʿAdī: Treatise on Divine Unity According to the Doctrine of the Christians
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Shadows with Transparent Standard Shader? - Questions & Answers - Unity Discussions
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Toward a better media system
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How can I get an invisible object to cast a shadow? - Questions & Answers - Unity Discussions
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Glass shadow problem - Questions & Answers - Unity Discussions
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Progressive lightMap as Floor Shadow Catcher - Questions - three.js forum
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Using stencil buffer to hide/reveal objects, but hidden objects still receive shadows - Unity Forum
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Animal Spirits
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Suffering Life's Pain —
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Transparent Shader that Recieves Shadow (Kinda works already) - Unity Forum
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Using Visual Helpers - Documentation - Unigine Developer
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