Todd Howard admits that the team knew Fallout 76 was not a high Metacritic game at launch, but it's about what the game becomes

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Last updated 26 novembro 2024
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Fallout 76 was not received well at launch - but Bethesda was not expecting it to, and knew that the game's real legacy…
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Todd Howard says his main regret about Fallout 76 is not having a free beta
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Todd Howard admits criticism of Fallout 76 was well deserved
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Jesus they're already writing about it. Gaming journalism at its finest. Do they really just sit here looking for ideas and content to copy?! : r/halo
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Video Game News (Page 322)
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
Fallout 76 made Bethesda better at knowing when its games are ready, Todd Howard says
Todd Howard admits that the team knew Fallout 76 was not a high Metacritic  game at launch, but it's about what the game becomes
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